Thursday, August 6, 2026

The Crimson Covenant: The Moonlit Blood Chapter 13

 

Volume I  The Crimson Covenant: The Moonlit Blood

ACT III  Journey of the Coffin Guild

Chapter 13 A Family on the Road

Morning sunlight filtered through the endless emerald canopy of Central Elyria. The forest roads wound lazily between towering oaks whose trunks were so enormous that five grown men could scarcely wrap their arms around them. Golden rays slipped through the leaves, scattering patches of warm light across the moss-covered road. Crystal streams crossed beneath ancient stone bridges built so long ago that no historian remembered who had first laid them. The smell of pine, wildflowers, and fresh rain filled the cool air. Birds sang without fear. For the first time in many months...

There was peace.

A black gothic carriage rolled quietly beneath the trees. Unlike ordinary wagons, it made almost no sound. Its polished ebony body reflected the morning sunlight like black glass, while delicate silver runes shimmered faintly along every panel. Gothic arches decorated the windows, and silver dragon carvings curled across its doors. Four shadow horses pulled it effortlessly. They possessed no flesh. Their bodies were woven from living darkness, their manes drifting like black smoke behind them. Silver eyes glowed softly beneath skeletal faces, yet woodland animals paid them no mind. Even nature seemed accustomed to their presence. Walking beside the carriage was a towering giant of brass and steel. Őrök. More than three meters tall, the ancient Guardian-Class Arcane Automaton looked like a walking fortress. His broad shoulders were wrapped in weathered bronze plates engraved with glowing blue runes. Layers of black steel protected the joints of his massive limbs, while silver filigree decorated the edges of his ancient armor. His face resembled the visor of an old knight's helmet. Behind the narrow slits glowed two calm blue lights. Though every step weighed enough to shake the earth... He walked carefully so wildflowers beneath his feet remained untouched. Across one shoulder rested the elegant black coffin of Győző Várhegyi. Despite its size... He carried it as effortlessly as one might carry a walking stick.

Inside the carriage...

Chaos.

"I told you not to put your boots on the seats."

Bálint sighed.

Across from him sat Zoltán.

Now ten years old, the younger brother had grown slightly taller, though he still looked much younger than his age. His blond hair had become longer, constantly refusing to stay neat despite repeated attempts to comb it.

His bright blue eyes sparkled with innocent curiosity.

Unfortunately...

His boots were covered in mud.

"...Sorry."

He quickly wiped them using his sleeve.

"...That made it worse."

"I know..."

"You absolutely made it worse."

The carriage suddenly lurched over a bump. Several books slid across the table. A teapot tipped over. Zoltán caught it just before it spilled.

"...See?"

he grinned proudly.

"I helped."

Bálint pinched the bridge of his nose.

"You caused the problem."

"...Then solved it."

"...That's still helping."

Bálint couldn't argue with that.

Outside...

A pleasant metallic humming echoed through the forest. Őrök... Was singing. Or trying to. The ancient war machine possessed no real voice.

Instead...

His chest produced rhythmic mechanical clicks remarkably close to music. Small woodland birds had begun flying beside him.

Around midday...

The carriage stopped beside a crystal river. Lunch. Without a word... Őrök immediately began unpacking supplies. He unfolded a surprisingly elegant iron cooking table from inside the carriage. Then another. Then chairs. Then a kettle. Then enough cookware to feed an army.

Bálint blinked.

"...How do you fit all that inside?"

"I organized it."

came the calm mechanical reply.

"...Very efficiently."

Within minutes...

The smell of stew drifted through the forest. Fresh vegetables. Wild herbs. Slow-cooked venison. Warm bread baked earlier that morning.

Zoltán's eyes sparkled.

"It smells amazing!"

Bálint looked suspiciously at the enormous cooking pot.

"...When did you learn to cook?"

Őrök paused.

"My primary function during the First Age..."

"...included logistical battlefield support."

Silence.

"...Cooking?"

"Correct."

"...For soldiers?"

"Correct."

"...How many?"

"...Approximately forty-two thousand."

Both brothers stared.

"...Oh."

Lunch tasted incredible.

Neither brother understood how.

Zoltán reached for another loaf of bread.

"...Can I have one more?"

"You have already consumed six."

"...Seven sounds better."

"...Acceptable."

Őrök immediately handed him another.

Bálint sighed.

"You're spoiling him."

"I am feeding a growing child."

"He eats like three growing children."

While they ate...

The coffin rested quietly beneath the shade of a great oak.

Soft knocking echoed from inside.

Tap.

Tap.

Tap.

"...May I come out?"

Győző's calm voice echoed gently through the lid.

Bálint looked toward the sunlight.

"...Still daytime."

"I am aware."

"...The shade appears sufficient."

"...Probably."

The lid slowly opened. Dark mist drifted into the air. Thousands of tiny bats emerged first, circling the clearing before settling among the branches overhead like living leaves.

Then...

Győző Várhegyi stepped into the forest. Though thousands of years old, he appeared no older than a handsome young man in his mid-twenties. His pale skin contrasted sharply against long dark brown hair tied neatly behind his neck. Crimson eyes reflected centuries of wisdom rather than hunger. He wore elegant black noble clothing trimmed with silver embroidery, a long velvet coat flowing almost to the ground. Despite everything... He looked remarkably ordinary.

Until one noticed...

He cast no reflection upon the river.

He inhaled deeply.

"...The forest smells exactly the same."

Bálint smiled faintly.

"It always does."

"One advantage of immortality."

Győző chuckled softly.

"You appreciate consistency."

After lunch...

Training began.

Always.

Every day.

Without exception.

They found a quiet meadow surrounded by ancient pines. Birdsong filled the air. Győző stood calmly at the center. Hands folded behind his back.

"Bálint."

The older brother stepped forward.

Twin silver whips rested at his sides.

"Again."

Without warning...

Győző disappeared.

CRACK.

One whip lashed forward.

Nothing.

A finger tapped Bálint's shoulder.

"Too slow."

Bálint spun.

The vampire had already moved behind him.

Again.

Again.

Again.

Each attack missed.

Not because Bálint lacked speed.

Because Győző moved faster than sight itself.

"You're predicting movement."

Győző explained patiently.

"Stop predicting."

"Observe."

"Then react."

Minutes became hours.

Eventually...

Bálint managed to catch only the edge of Győző's sleeve.

The vampire smiled.

"Better."

It was the first praise Bálint had received all day.

He treasured it.

Though he never showed it.

Nearby...

Zoltán trained with Őrök.

The contrast was almost comical.

"Again."

said the automaton.

Sky Breaker crashed downward.

BOOM.

The earth shook.

"Too much shoulder."

Őrök corrected.

"Rotate the hips."

"...Like this?"

"Correct."

Another swing.

BOOOOM.

This time...

The axe struck cleanly.

The force split an enormous boulder neatly in half.

Zoltán blinked.

"...Oops."

"Excellent progress."

Őrök replied.

"...I broke the mountain."

"It required breaking."

"I don't think it did."

"It appears happier."

Both brothers stared.

"...You tell jokes now?"

"I have been studying humor."

"...How successful?"

"...Approximately seventeen percent."

Győző quietly smiled.

"I would raise that to twenty."

Evening arrived. Campfire smoke drifted gently into the darkening sky. Győző sat beneath a tree reading an ancient leather-bound book whose pages looked older than entire kingdoms.

Occasionally...

He paused to explain forgotten history.

"Long before humans built castles..."

he said softly,

"dragons taught dwarves how to shape mountains."

Zoltán's eyes widened.

"Really?"

"Perhaps."

"You don't know?"

"I was asleep."

Bálint laughed. Actually laughed. Only once. But it happened.

Night deepened. Stars appeared overhead. The brothers lay beneath blankets beside the dying fire.

"Grandfather?"

Zoltán whispered sleepily.

"Yes?"

"...Do you ever miss Grandma?"

The forest became very quiet.

Győző closed his book.

Looked toward the moon.

"...Every day."

His voice was gentle.

"But love does not disappear because someone leaves."

"It simply..."

"...changes where it lives."

He placed a hand over his heart.

"...Here."

Silence followed. Warm. Comfortable. One by one... The brothers fell asleep. Bálint's hand rested unconsciously near his younger brother. Even while sleeping...

He remained protective.

Throughout the night...

Őrök stood watch beside the road without moving. Moonlight reflected from his ancient armor. Not because anyone had ordered him to. But because...

That was what family did. They protected one another. No matter how long the journey. No matter how dangerous the road ahead. And somewhere beyond the endless forests of Central Elyria... The Kingdom of Vahsravia waited. Along with a mystery that would soon call the Crimson Covenant into the shadows once again.

Iron Oath Squad: The Black Mastiffs

  

Iron Oath Squad: The Black Mastiffs

"Loyal as hounds. Relentless as wolves. Unbreakable as steel."

The Black Mastiffs are a ten-man Iron Oath squad composed entirely of Iron Soldiers, the standard military forces of the United Wasteland. Unlike the genetically engineered Steelborn or the elite Heavy Metals, they are ordinary men who became exceptional through relentless training, discipline, and unwavering patriotism.

Like all Iron Soldiers, the Black Mastiffs carry regulated combat-enhancing stimulant pills. Before or during combat, they can take these pills to temporarily heighten their senses, dramatically improving awareness, reflexes, reaction time, pain tolerance, and battlefield performance. The effects allow them to fight at the edge of human capability without permanently altering their bodies. They are still ordinary humans just pushed to extraordinary limits through science and training.

Among the Iron Oath, they are respected as proof that courage and discipline can rival genetic enhancement. The Steelborn may be stronger, and the Heavy Metals may wield advanced war machines, but the Black Mastiffs are the soldiers most civilians see as the true face of the United Wasteland.

Every member was born in the United Wasteland and raised on its ideals. They genuinely believe they are defending humanity's last safe nation from the chaos of magic and the expansion of the Baalanian Empire. Off the battlefield they are known for repairing homes, helping farmers, protecting refugees, and sharing supplies with fellow citizens. To the people, they are heroes. To their enemies, they are relentless hunters.

The Black Mastiffs have served together for years, operating with such precision that veterans often joke they share a single mind.

Among the Iron Oath, there are dozens of famous squads, but none are spoken of with more respect than the Black Mastiffs. Named after one of the strongest guard dogs ever bred, the squad embodies the qualities the United Wasteland values most: loyalty, strength, discipline, and the willingness to die protecting their homeland.

The Black Mastiffs have fought together for nearly a decade. Every member was born in the United Wasteland, raised on its propaganda, and genuinely believes they are defending humanity's last safe nation. They are intimidating to enemies but surprisingly kind to ordinary citizens, often helping rebuild towns, carrying children to safety, and fixing broken machinery after battles.

Squad Motto

"Stand like Mastiffs. Bite like Wolves. Die as Patriots."

1. Captain Michael "Old Dog" Krane

Role: Squad Commander

Appearance

  • 6'6" (198 cm)
  • Thick muscular build with broad shoulders.
  • Short black hair turning gray around the temples.
  • Rugged face with a broken nose.
  • Steel-gray eyes.
  • Burn scars cover both forearms.

Personality

The father of the squad. Calm, patient, and incredibly dependable. He almost never raises his voice because everyone listens the first time he speaks. He remembers every soldier under his command by name and writes letters to the families of fallen comrades himself.

Despite his intimidating appearance, he secretly enjoys repairing old radios and teaching children how engines work. He believes the United Wasteland deserves peace, but only if its people are strong enough to defend it.

2. Keith "Bull Mastiff" Holt

Role: Heavy Gunner

Appearance

  • 6'7"
  • Nearly 300 pounds of muscle.
  • Bald.
  • Thick black beard.
  • Mechanical left arm capable of crushing steel.

Personality

The loudest man in the squad.

Laughs during firefights.

Calls everyone "brother."

Absolutely loves cooking and somehow manages to make decent meals from military rations.

When off duty he's constantly arm-wrestling other soldiers.

Children adore him because he always carries candy in his backpack.

His biggest fear isn't dying—it's letting civilians suffer.

3. Cayden "Shepherd" Renn

Role: Assault Leader

Appearance

  • 6'4"
  • Athletic, muscular build.
  • Blond crew cut.
  • Blue eyes.
  • Scar running across his throat.

Personality

Disciplined to an almost frightening level.

His bed is always perfectly made.

His rifle is cleaned three times a day.

Believes every action reflects the honor of the United Wasteland.

Although quiet, he's surprisingly funny when relaxed and enjoys terrible dad jokes that make the entire squad groan.

4. Thaddeus "Great Dane" Mercer

Role: Shield Breacher

Appearance

  • 6'9"
  • Gigantic frame.
  • Massive beard.
  • Thick arms covered with scars.
  • Warm brown eyes.

Personality

The squad's gentle giant.

Never starts conversations but always listens.

Has incredible patience.

Can carry wounded civilians for miles without complaint.

He's the one everyone talks to after difficult missions because he never judges anyone.

If someone insults his homeland, however, he becomes terrifyingly serious.

5. Anton "Greyhound" Volkov

Role: Sniper

Appearance

  • 6'2"
  • Lean but defined muscles.
  • Pale complexion.
  • Black hair.
  • Sharp gray eyes.

Personality

Quiet and thoughtful.

Always watching.

Can notice details everyone else misses.

Loves reading engineering books and sketching abandoned machinery.

Has an unexpectedly dry sense of humor that catches everyone off guard.

Prefers fixing broken rifles over sleeping.

6. Owen "Saint Bernard" Kane

Role: Combat Medic

Appearance

  • 6'5"
  • Broad chest.
  • Thick red beard.
  • Green eyes.
  • Powerful arms covered in faded medical tattoos.

Personality

The emotional center of the squad.

Always checking on everyone.

Remembers birthdays.

Constantly tells stories around campfires.

Will risk his own life to rescue anyone—soldier or civilian.

He believes saving one innocent life is worth ten medals.

7. Lucas "Pitbull" Graves

Role: Demolitions

Appearance

  • 6'3"
  • Extremely muscular.
  • Black buzz cut.
  • Burn scars across both hands.
  • Brown eyes.

Personality

Endless energy.

Never seems tired.

Absolutely fascinated by explosives.

Spends his free time building toys, radios, and clocks from battlefield scrap.

Always smiling.

His laugh echoes across entire military camps.

8. Conrad "Bloodhound" Hale

Role: Communications & Recon

Appearance

  • 6'4"
  • Athletic muscular build.
  • Brown hair.
  • Hazel eyes.
  • Usually wearing a headset around his neck.

Personality

The most sociable member.

Can make friends with almost anyone.

Always volunteers for dangerous scouting missions because he refuses to let teammates walk into unknown situations.

Knows hundreds of military songs by heart.

Keeps morale high no matter how hopeless things seem.

9. Gideon "Wolfhound" Ashcroft

Role: Machine Gunner

Appearance

  • 6'5"
  • Thick black beard.
  • Broad shoulders.
  • Deep blue eyes.
  • Heavy scar across his chin.

Personality

Fiercely patriotic.

The first to salute the flag.

Quotes speeches from famous generals from memory.

Treats every weapon like a sacred responsibility.

Despite his serious attitude, he's incredibly protective of younger soldiers and often acts as their mentor.

He believes serving the United Wasteland is the highest purpose a person can have.

10. Noah "Pup" Arden

Role: Heavy Metal Pilot

Appearance

  • 5'5"
  • Slim build.
  • bowl dark hair.
  • Bright, almost glowing blue eyes.
  • Soft facial features that make him look younger than he is.

He's easily mistaken for a civilian teenager until combat begins.

Battle Armor  BADGER Mk. IV

A compact 3-meter-tall heavily armored combat frame built for bunker warfare and urban fighting.

Inside the suit, Noah becomes almost impossible to stop.

The armor is covered in thick steel plating, hydraulic limbs, and integrated weapon systems.

The mechanical footsteps announce his arrival long before enemies see him.

Personality

The youngest and quietest Black Mastiff.

Almost never speaks unless absolutely necessary.

Communicates mostly through nods or brief radio messages.

Obsessively maintains every machine he touches.

Can spend twelve hours repairing a mech without taking a break.

He's surprisingly shy around civilians and embarrassed whenever someone praises him.

The older members treat him like their kid brother. They tease him constantly, make sure he eats enough, and refuse to let anyone outside the squad bully him.

Despite his silence, everyone trusts him completely.

Captain Krane often says:

"The loudest dog barks first. The quiet one ends the fight."

When Noah finally speaks during combat, it's usually only one sentence:

"Target acquired."

Moments later, something explodes.










Thursday, July 30, 2026

The Crimson Covenant: The Moonlit Blood Chapter 12

 ACT II  THE FALL OF HOUSE VÁRHEGYI



Chapter 12  The Last Survivors

Our children are the blood of our blood, the heartbeat of our legacy, and the bridge between our past and the future. Children are the living chapters of our story, carrying our blood, our values, and our hopes into tomorrow. The truest inheritance is not wealth or possessions, but descendants who carry our name, our blood, and our character.

Dawn came quietly. The battle was over. Silence had replaced screams. The lands of House Várhegyi no longer resembled the peaceful domain they had been only a day before. Smoke drifted lazily through the morning air. Half the village beneath the hill had burned to blackened foundations. Stone chimneys stood alone like broken gravestones. Fields of golden wheat had become fields of ash. The once-proud castle overlooking the valley was scarred beyond recognition. Its western towers had collapsed into heaps of stone. The great gate had been splintered apart. Black scorch marks stained its white walls. Broken banners fluttered weakly in the cold wind. The silver wolf beneath the black eclipse the banner of House Várhegyi hung torn from the highest tower. It was no longer a castle. It was a ruin. The air smelled of wet ash. Burned oak. Steel. Blood. The cheerful sounds that had once filled the valley children laughing... smiths hammering... horses in the stables... birds singing... were gone. Only crows remained.

A massive figure climbed the stone road leading toward the castle. Every heavy step echoed through the empty valley.

THUNK.

THUNK.

THUNK.

It was ŐrökThe Guardian-Class Arcane Automaton. More than three meters tall, the ancient machine was covered in scratches from the night's battle. Entire sections of brass armor had been split apart. Deep cuts exposed glowing blue machinery beneath. One shoulder plate had been shattered. A crack ran across the smooth metal faceplate that hid his expression. Yet he continued walking without hesitation. Ancient blue runes pulsed softly beneath damaged armor. Tiny streams of magical light crawled across broken metal. Slowly... almost imperceptibly... the fractures began knitting themselves together. Bent steel straightened. Cracked brass reformed. Ancient self-repair magic awakened. Like living metal... Őrök healed. Behind him walked two boys. Neither spoke. Neither cried. They had cried enough during the night. Bálint walked first. Only eleven years old. His silver-blond hair was stained with soot. His noble clothes were torn and blackened by smoke. His hands were scraped raw. His gray eyes... once bright with curiosity... had become frighteningly still. He stared straight ahead. Almost expressionless. Beside him walked Zoltán. Only nine. He held tightly onto Őrök's enormous metal hand. His cheeks were stained with dried tears. His blond hair stuck messily across his forehead. Every few steps he looked toward the ruined castle. As though expecting their parents to emerge. They never would. Resting across Őrök's broad shoulders was an elegant black coffin. Silver dragons coiled across polished wood. Ancient runes shimmered beneath the morning light. The coffin remained closed. Silent.

They reached the castle courtyard. Bodies still lay where they had fallen. Knights of House Várhegyi rested beside servants. Farmers beside guards. Even strangers who had defended the castle were given the same dignity. Death had made everyone equal. The brothers searched.Together. Without speaking. They already knew what they would find.

Still...

they searched.

Near the broken gates... beneath dozens of enemy corpses...

they found him.

Lord Ádam Arpad Várhegyi. His armor had been shattered. His crimson cloak had become almost entirely black from dried blood. His sword remained firmly gripped in one hand. Even in death... he still looked as though he were protecting someone. His face... peaceful. Almost smiling.

Zoltán dropped to his knees.

"...Father..."

His voice broke. He threw his arms around the lifeless knight. The silence shattered. He sobbed uncontrollably. Small shoulders shaking. Hands clutching torn armor. Bálint stood frozen. His lips trembled. But no tears came. He simply stared. Unable to move. Unable to speak. Something inside him... had already begun turning to stone.

Farther inside the castle chapel... they found Lady Ilona. She rested peacefully before the altar. A sword still clutched in both hands. Several servants lay beside her. Even in her final moments... she had stood with her people. Protecting them. Until the end.

Zoltán buried his face against her shoulder.

"...Mother..."

There was no answer.

Only silence.

For the first time since awakening... the lid of the black coffin slowly opened. Quietly. Like someone waking from a long sleep. A pale hand emerged. Then another.

Győző stepped into the morning light.

He appeared no older than twenty-five. Tall. Graceful. His pale skin seemed untouched by time. brown hair. a black velvet coat embroidered with silver vines. His crimson eyes slowly surveyed the ruined castle. He already understood. He needed no explanation. The ancient vampire walked toward the children. He knelt before them. Neither as a king. Nor as a monster. Simply... as family. For several long moments... he said nothing. He placed one hand gently upon Bálint's shoulder. The other upon Zoltán's head.

"I am sorry."

Just three words.

Yet spoken with the weight of centuries.

Bálint finally spoke.

His voice barely above a whisper.

"We should kill them."

His gray eyes remained empty.

"We should find every last one."

His fists clenched.

"They killed everyone."

The morning wind carried ash across the courtyard.

Győző closed his eyes.

When he opened them...

there was only sadness.

"I could."

His voice remained calm.

"I could erase every Baalanian responsible before the next sunset."

His crimson eyes looked toward the smoking horizon.

"I have done such things before."

The brothers looked at him.

Hope...

mixed with anger.

"But revenge..."

Győző continued softly,

"...does not heal children."

Silence.

"It does not rebuild homes."

"It does not restore kingdoms."

"It does not return parents."

Zoltán quietly wiped away his tears.

"...Then what do we do?"

The ancient vampire smiled sadly. He looked toward the ruined valley. Toward the burned village. Toward the broken castle.

"This house has fallen."

"But your family..."

He gently placed a hand over each brother's heart.

"...still lives."

"You."

He looked at Bálint.

"Will become a protector."

"And you."

He smiled warmly at Zoltán.

"Will remind him why he protects."

Then he turned toward Őrök. The ancient automaton stood silently beside them. Waiting.

"Old friend."

Győző nodded.

"It is time."

The machine bowed.

"As you command."

Its deep metallic voice echoed across the ruined courtyard.

Győző looked once more at the castle.

"I could remain."

"I could rebuild these walls."

"I could restore House Várhegyi."

He paused.

"But walls can wait."

He looked at the brothers.

"They cannot."

He slowly closed the lids of their parents' coffins.

"We will bury them."

"We will honor them."

"And then..."

His crimson eyes turned toward the distant forests of Elyria.

"...we travel."

For the next several hours, the survivors worked together. Őrök carved graves into the hill overlooking the valley with his bare hands. The stone yielded beneath his enormous strength. Bálint carefully placed his father's sword upon the coffin. Zoltán laid fresh white lilies upon his mother's resting place. The surviving villagers gathered silently behind them. Some prayed. Some cried. Some simply stood. When the final prayer ended...

Győző stepped forward.

He raised one pale hand. Thousands of black bats emerged from the surrounding forest. They circled the graves in complete silence. Not as omens. Not as monsters. But as guardians. When the final bat disappeared into the morning sky... the wind stopped. Even nature seemed to mourn. The black carriage waited at the bottom of the hill. Shadow horses pawed quietly at the earth. Their silver eyes watched the road ahead.

Őrök lifted the elegant black coffin onto one shoulder. Then opened the carriage door. Bálint took one last look at the graves. His face had become unreadable. The cheerful boy who had once laughed in these fields was gone. In his place stood someone older than his years. Zoltán reached over and quietly took his brother's hand. Bálint looked down. Then gently squeezed it. The smallest gesture. But enough. Together, the brothers climbed into the carriage. Győző followed. The coffin rested once more inside. Őrök climbed onto the driver's seat. The shadow horses began to move.

The carriage rolled slowly away from the only home the brothers had ever known. Behind them... House Várhegyi disappeared beneath the morning mist. Ahead lay the vast roads of Elyria. Unknown kingdoms. Ancient ruins. Hidden evils. And a destiny far greater than revenge. From that day forward, people across the continent would whisper of a strange black carriage pulled by shadow horses, carrying two blond nobles, an ancient guardian of brass and steel, and a mysterious black coffin. They called them many names. But the one that endured through generations was the same.